jomunoz
24-07-2006 16:33:10
Hi,
I was wondering if there are any functions to get information about collitions, like what objects collide, what was the speed of the objects on the moment they collide, etc.
walaber
24-07-2006 16:45:02
yes. there is a very powerful collision callback system. look at the documentation on collision callbacks, and there is also a demo that shows how to use them.
Brocan
31-07-2006 22:41:47
yes. there is a very powerful collision callback system. look at the documentation on collision callbacks, and there is also a demo that shows how to use them.
Sorry, but where is that documentation?, i can't find it
My problem is that i have one shot (entity with body) and a lot of spaceships (entity with body), and i want to discover when a shot hits with one spaceship, discover what spaceship is, for destroy it, destroy shot, and put some fx in this position. And i don't understand the conveyor belt example.
Thanks and sorry for my bad english, i'm spanish