ahmadi
20-08-2006 15:54:37
Hi
first, please see my picture:
as you can see in my picture, i have a mesh, i want get surface of my mesh as a point, for this reason, i shoot a newton ray from start point to end point, and i get collide pos, it work great, and i can play over surface of my mesh very good and correct, ...
but after some times (rate time is not constant)
my ray do not collide to mesh.!!!!!!! and i have not any collide point !
im sure that my mesh is connected all over,and im sure that my mesh has normaled face (it mean that all face are 1 side)
i dont know what is this problem, it seem to be a bug or maybe im !
dont forget, distance of start point and end point is enough.
my programming is stoped(blocked) for some days for this problem, please help me
first, please see my picture:
as you can see in my picture, i have a mesh, i want get surface of my mesh as a point, for this reason, i shoot a newton ray from start point to end point, and i get collide pos, it work great, and i can play over surface of my mesh very good and correct, ...
but after some times (rate time is not constant)
my ray do not collide to mesh.!!!!!!! and i have not any collide point !
im sure that my mesh is connected all over,and im sure that my mesh has normaled face (it mean that all face are 1 side)
i dont know what is this problem, it seem to be a bug or maybe im !
dont forget, distance of start point and end point is enough.
my programming is stoped(blocked) for some days for this problem, please help me