TrackGuy
24-08-2006 14:36:07
Hello,
I made a sphere and put gravity force on it. Everything works fine and works as expected.
If I turn off the gravity for the sphere and put the sphere on the ground (plane with collision) in that way that the sphere collides with the plane all changes of the torque values have an effect and the sphere rolls in different directions (depending on torque values) on the plane. So far so good.
But if I put the sphere in the air (little distance above the plane so it does not collide, gravity is off so it stays in the air), my changes to the torque value will not result in a rotation of the sphere.
Is this behaviour a feature or a bug?
regards
I made a sphere and put gravity force on it. Everything works fine and works as expected.
If I turn off the gravity for the sphere and put the sphere on the ground (plane with collision) in that way that the sphere collides with the plane all changes of the torque values have an effect and the sphere rolls in different directions (depending on torque values) on the plane. So far so good.
But if I put the sphere in the air (little distance above the plane so it does not collide, gravity is off so it stays in the air), my changes to the torque value will not result in a rotation of the sphere.
Is this behaviour a feature or a bug?
regards