majc
30-10-2006 12:27:33
Im doing a first person shooter and i want to use a bounding box for the head and another for the body, but head and body are only one mesh.
How i do this?
I want to achieve this because i want to take, for exemple, 10 health when i hit in the body and 30 health when i hit the head.
Thanks in advance!
How i do this?
I want to achieve this because i want to take, for exemple, 10 health when i hit in the body and 30 health when i hit the head.
Thanks in advance!