Dibalo
17-12-2006 18:03:16
Hi all. I´m new in OgreNewton. I´m using OgreNewton with Paging Landscape Manager. Now I have a VERY STANGE problem. I´m loading my map data to Newton world using this method (upper) http://www.ogre3d.org/wiki/index.php/Us ... ith_Newton . So, if I press F3, I can see debugging lines and they look like correct. When I throw object to my world, they fly normally and physics works well.
The problem is, when they are supposed to collide with ground. They fall through it. Well... I have spent all day searching answers and tried different kind of methods. Now I have understood what is the problems: It seems that my ground´s normals are pointing wrong direction!!!! When I go and throw objects from above ground into the ground, collision is working well!! Also collision between objects is working well...
I´m totally confused.. What should I do???
Thanks!
The problem is, when they are supposed to collide with ground. They fall through it. Well... I have spent all day searching answers and tried different kind of methods. Now I have understood what is the problems: It seems that my ground´s normals are pointing wrong direction!!!! When I go and throw objects from above ground into the ground, collision is working well!! Also collision between objects is working well...
I´m totally confused.. What should I do???
Thanks!