asmo
05-01-2007 20:05:59
Hey,
Anyone who can give me some tips on how to rotate a TreeCollision object - which needs to be in sync with the physics? Is it just not possible with Newton or are there some work around?
EDIT: Found convexhull (:
Anyone who can give me some tips on how to rotate a TreeCollision object - which needs to be in sync with the physics? Is it just not possible with Newton or are there some work around?
EDIT: Found convexhull (: