kjs335
28-01-2006 09:42:17
Hi there, I'm using a box as a hitbox of a model.
The problem I'm getting is when the character falls, the box rotates and it looks very strange with the model. How can I make the box not to rotate at all?
I got another problem when using DotScene, when I move a player model in the level by using addForce func, the model shakes. It's very noticable at close range. Why does it happen and how can I solve it?
The problem I'm getting is when the character falls, the box rotates and it looks very strange with the model. How can I make the box not to rotate at all?
I got another problem when using DotScene, when I move a player model in the level by using addForce func, the model shakes. It's very noticable at close range. Why does it happen and how can I solve it?