Lazarus
08-03-2007 22:24:14
Hi!
i got a perfectly configured physic (from gameplay aspect
), but my characters are sinking very slowly and fall down under the terrain after a while. 
Is it can be a solution to shoot a ray from his leg to the ground to detect terrain, and only affect with gravity if the ray fails?
It is also could be useful for jumping direction anti-changeing, isnt it?
Thx!
and sry for poor english
i got a perfectly configured physic (from gameplay aspect
Is it can be a solution to shoot a ray from his leg to the ground to detect terrain, and only affect with gravity if the ray fails?
It is also could be useful for jumping direction anti-changeing, isnt it?
Thx!
and sry for poor english