TheHolyChicken
14-03-2007 15:59:24
i've just started with ogre newt, and can currently set up new objects in the scene that react correctly with physics, but i don't know how to create a player character that has user interaction. From the information i've managed to scrape together i understand that its something along the lines of giving the player character an ellipsoid collision object, with an up vector so that it wont fall over and it should have no friction to allow free movement? The trouble is I just have no idea how to go about doing this
Any help would be very much appreciated, or a link to some kind of newton tutorial that explains character control would be fantastic! I know that this is most certainly a painfully obvious request, apologies in advance
Any help would be very much appreciated, or a link to some kind of newton tutorial that explains character control would be fantastic! I know that this is most certainly a painfully obvious request, apologies in advance