Inverting Collision Bodies

seniorspoon

20-05-2007 05:39:25

Im trying to invert a collision body in order to form an invisible barriar to restrain the player to a section of a level is there any simple way to do this?

walaber

20-05-2007 18:40:47

no, there are no "negative" collision volumes.

just model the area as a simple model, and make a TreeCollision from it.

seniorspoon

20-05-2007 18:58:25

thanks thats what i figured the alternative would be