conquerors
01-07-2007 14:52:51
how to handle this situation in newton?
my english is poor.
&_&
Horizon
01-07-2007 15:24:19
An old but easy way to handle this is to represent stairs physically by a sloping plane instead of real stairs. This may not always look the best, but it works.
conquerors
02-07-2007 02:39:10
The Source Engine:
Advanced Character A.I Features:
I/O system allowing level designers to control AI
Sophisticated navigation: characters that run, fly, jump, crouch, climb stairs and ladders, and burrow underground
mabe physics engine just provide some parameter for high level A.I navigation system???
Horizon
03-07-2007 10:23:26
It sounds like you want to do dynamic animation, like
this spider demo. I have no idea how to do it, though
.