capture
27-07-2007 20:30:58
I was wondering if there is an easy way to render a basicraycast for debugging purposes?
capture
27-07-2007 20:30:58
Horizon
30-07-2007 09:50:15
someManualObject->begin("BaseWhiteNoLighting", Ogre::RenderOperation::OT_LINE_LIST );
someManualObject->position(someRay->origin);
someManualObject->position(someRay->position(someDistanceFromTheOrigin));
someManualObject->end();
walaber
30-07-2007 20:16:16
someManualObject->begin("BaseWhiteNoLighting", Ogre::RenderOperation::OT_LINE_LIST );
someManualObject->position(startPt);
someManualObject->position(endPt);
someManualObject->end();