[soved] I really want to know about the spinning object

kimpang

08-08-2007 15:50:51

:P
Hi..

I'm working with OgreNewt and Orgre 1.4.
I'm making the racing game(not car).

My map is consisted by the mesh. The road is a mesh not PLSM.

I use a mesh model for character, too.

But it comes spinning when the character model meet a line of bottom road mesh..

And it recieve an force by collision.

I could repare the spinning. But I cannot solve the problem of the force by the bottom line.


I was thinking for many month. But I can't.

Help me. :cry:


I can solve the problem by setContinuousCollisionMode(false);
Thanks to everyone.