kimpang
08-08-2007 15:50:51
Hi..
I'm working with OgreNewt and Orgre 1.4.
I'm making the racing game(not car).
My map is consisted by the mesh. The road is a mesh not PLSM.
I use a mesh model for character, too.
But it comes spinning when the character model meet a line of bottom road mesh..
And it recieve an force by collision.
I could repare the spinning. But I cannot solve the problem of the force by the bottom line.
I was thinking for many month. But I can't.
Help me.
I can solve the problem by setContinuousCollisionMode(false);
Thanks to everyone.