OgreNewt::Body::attachToNode(SceneNode*)

Tora-Bora

02-03-2006 07:14:02

Argument SceneNode*, why not Node*? setOrientation and setPosition is Node methods. If i want attach body to Bone or custom Node derived class.

walaber

02-03-2006 07:49:59

good point... I will change this and update CVS later... probably sometime tomorrow.

walaber

15-09-2006 06:07:42

totally forgot about this. it's done now! updated CVS + binary download from my website.

Markness

15-09-2006 08:23:33

Yay!

Thanks Walaber!

This much a bunch of stuff alot more flexible!