Joint callback

Epimetheus

02-03-2006 19:58:55

Anyone knows how it would be possible to make joint callbacks with ogrenewt? Or if there are other ways to break joints.

walaber

02-03-2006 23:02:36

have a look at the documentation... it's explained there.

Epimetheus

03-03-2006 07:57:12

oh sorry i missed that, never thought that you would have to have different callbacks for different joints (even thou it makes sense when you think about it)

walaber

03-03-2006 17:32:17

you can always make a custom joint as well... which I suggest learning, because eventually the legacy joints will be removed, in favor of the custom joint system.

Epimetheus

04-03-2006 18:39:58

Is that too in the documentation?

walaber

05-03-2006 01:33:00

somewhat. but just how to use the functions, not the underlying theory, which is a bit compicated. there is ome good general info on the Newton forums and wiki though.