Ablomis
07-03-2006 20:04:09
here is my callback
is this the right thing to do? my gravity force doesnt work, it works only when i erase the movement force?
void Player::ForceCallback(OgreNewt::Body *bod)
{
bod->addForce(MovementForce);
bod->addForce(Vector3(0.0f,-9.8,0.0f));
}
is this the right thing to do? my gravity force doesnt work, it works only when i erase the movement force?