problem with fast moving objects dont collide

l34ndr4

14-03-2006 03:29:03

hi,
I have a problem with colliding objects at a high speed
it appear it only detects my collision some times,
for testing all my collision pairs I have this option enabled
setContinuousCollisionMode(1);

but it doesnt seems to really do something, because in the performance like the doc says it doesnt decrease either , so im assuming is the state I am sending,

is 1 on , and 0 off??

or maybe is because y dont update the newton world that quick so the object pass by??

walaber

14-03-2006 05:21:51

yes it should work, if you have the latest version of Newton .dll in the application directory. 1 = on, 0 = off.

l34ndr4

14-03-2006 20:18:14

hi,
I foud this option to the body
body->setContinuousCollisionMode(1);
I applied it and it worked :P