Zoulz
05-05-2008 20:12:17
Hello!
How would I go about getting the exact point of intersection from my BasicRayCast? I'd like a position vector where the intersection occured. This is so I can position my character on the "ground".
Maybe there is some simple math way of doing this? I'm not that good with math..
Any help would be appreciated. Thanks!
How would I go about getting the exact point of intersection from my BasicRayCast? I'd like a position vector where the intersection occured. This is so I can position my character on the "ground".
Maybe there is some simple math way of doing this? I'm not that good with math..
Any help would be appreciated. Thanks!