Naicigam
23-03-2006 18:06:35
I have some questions about implementing some things:
1- Is there a confortable way to export the bounding volume data from 3DStudioMax or there is any file format that loads bounding volumes data so I can make my own 3DStudio Max exporter?
2- I have an Ogre::Mesh, is there an easy way to calculate the dimensions of the bounding volume or I have to implemente the functions myself?
3- I have a BSP partitioned scene, can I make BSP collision detection easily or I have to make a bounding volume or a per poly collision with each wall/floor in the scene.
I will really apretiate any help.
Thanks in advance and sorry for my horrible english.
Naicigam
1- Is there a confortable way to export the bounding volume data from 3DStudioMax or there is any file format that loads bounding volumes data so I can make my own 3DStudio Max exporter?
2- I have an Ogre::Mesh, is there an easy way to calculate the dimensions of the bounding volume or I have to implemente the functions myself?
3- I have a BSP partitioned scene, can I make BSP collision detection easily or I have to make a bounding volume or a per poly collision with each wall/floor in the scene.
I will really apretiate any help.
Thanks in advance and sorry for my horrible english.
Naicigam