building ogrenewt

yuriythebest

23-08-2008 00:26:07

right I'm trying to build ogrenewt- is there a dependency list anywhere?

I got this error;

1>OgreNewt_BasicFrameListener.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/OPT:ICF' specification
1> Creating library lib\Debug_DLL\OgreNewt_Main_d.lib and object lib\Debug_DLL\OgreNewt_Main_d.exp
1>OgreNewt_BasicFrameListener.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: static class OIS::InputManager * __cdecl OIS::InputManager::createInputSystem(class std::multimap<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,struct std::less<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > >,class std::allocator<struct std::pair<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const ,class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > > &)" (__imp_?createInputSystem@InputManager@OIS@@SAPAV12@AAV?$multimap@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@U?$less@V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@2@V?$allocator@U?$pair@$$CBV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@V12@@std@@@2@@std@@@Z) referenced in function "public: __thiscall OgreNewt::BasicFrameListener::BasicFrameListener(class Ogre::RenderWindow *,class Ogre::SceneManager *,class OgreNewt::World *,int)" (??0BasicFrameListener@OgreNewt@@QAE@PAVRenderWindow@Ogre@@PAVSceneManager@3@PAVWorld@1@H@Z)
1>lib\Debug_DLL\OgreNewt_Main_d.dll : fatal error LNK1120: 1 unresolved externals


to me this looks like it needs OIS, however what OIS version is best and what do I need to build from it and include from OIS?

yuriythebest

23-08-2008 17:51:32

ok I downloaded OIS, tried compiling it, it wants d3dx8.h - where do I get it- I downloaded the microsoft directX SDK (august 2008) but it' not there.

yuriythebest

23-08-2008 18:05:44

never mind figured out I should link to the ois_d.lib found in ogre sdk.