nathanwilliams6
03-04-2006 10:54:27
I got two semi related questions, but first i will lay a little ground work and let you know what i have so far.
I have created a class to represent a physics component manager, which handles the creation of all physics components (including visual side and ogrenewt/newton side), it deals with all teh tidying up and keeps everything in a organised fasion which is easily accessable to myself.
i want to add a function to freeze the world, while i could loop through each element i have created and call freeze on them, i was wondering if there was already a freeze world command hidden in there somewhere ? (if not, is looping through the elements and freezing them the way to go about it ?)
secondly, i was thinking of implementing a rewind function in the near future to my manager. Whats the best way to do this ?
anyhelp and suggestions is greatly appreciated
thanx
nathan williams
I have created a class to represent a physics component manager, which handles the creation of all physics components (including visual side and ogrenewt/newton side), it deals with all teh tidying up and keeps everything in a organised fasion which is easily accessable to myself.
i want to add a function to freeze the world, while i could loop through each element i have created and call freeze on them, i was wondering if there was already a freeze world command hidden in there somewhere ? (if not, is looping through the elements and freezing them the way to go about it ?)
secondly, i was thinking of implementing a rewind function in the near future to my manager. Whats the best way to do this ?
anyhelp and suggestions is greatly appreciated
thanx
nathan williams