nathanwilliams6
06-04-2006 11:23:03
Okay, I have an object that I want to stay in a certain place in the screen, and not be subject to gravity or forces from other objects (like as if it has a mass of 0), but still things can bounce off it.
The trouble is I can’t use a mass of 0, cause I want to be able to move it at certain times, i.e. have it slide back and forth
How would I go about doing this?
Also, I want to create a wheel, but not on a vehicle, I want the wheel to be jointed to the world, and be only able to turn about its centre and start spinning when things catch it on its edge. What sort of join should I use and how would I go about setting up the constraints to get this behaviour?
The trouble is I can’t use a mass of 0, cause I want to be able to move it at certain times, i.e. have it slide back and forth
How would I go about doing this?
Also, I want to create a wheel, but not on a vehicle, I want the wheel to be jointed to the world, and be only able to turn about its centre and start spinning when things catch it on its edge. What sort of join should I use and how would I go about setting up the constraints to get this behaviour?