Little question about collision(solved)

Virginie

09-04-2009 10:49:01

Hello,

I want to use ogrenewt only for collision.
I plan to create bodies, collision's primitives and matérials. I plan too to define userBegin(), userProcess() and userEnd() for callback. So when all that will be created ,have to do else or the collision detection is automatic ?
I see update(...), it 's the only function that I have to call?

Excuse me for my english

melven

09-04-2009 12:07:20

What version of newton do you use? In the new newton 2.0 beta there are additional functions to support what you want.

Virginie

09-04-2009 12:32:16

I use the version 1.53 of Newton

Virginie

10-04-2009 09:09:28

So, I've got an answer in other forum and they explain me that I can't use ogrenewt only for collision without physiq moving with the version 1.53, so I want to use now the beta version with collisionUpdate().

Zero23

10-04-2009 13:38:03

Yes thats rigth! For this you have to use the Newton 2.0 version and the newest OgreNewt.