how can to access Ofusion Object Properties with max script?

at2142

13-05-2009 17:55:32

hi,
how can to access Ofusion Object Properties with max script?
i want set value to "Mesh Filename" with max script?
thanks in advance.

Lioric

15-05-2009 17:48:25

Currently you can set the mesh name value of any scene object with this:


meshName = "newMeshName"

setUserPropData obj "_MH_" meshName


Where "obj" is the variable that contains the scene object (the node) that you want to set the produced mesh filename

at2142

16-05-2009 17:56:19

problem solved.
Thanks.