marc_antoine
16-06-2009 21:56:03
hi,
i have a vertex motion animation of a rope. But from some point of view the model is not rendered when I rotate the camera or when i move closer or farther at some points the model is not drawn it becomes totally invisible. If I move camera too away from the model it is rendered properly through all the animation time. what i have discovered, is that this happens becouse the bounding box doesn't get updated in position and size... and depending the position and orientation of the camera it disappears, like if it culled, i found a post sayinghttp://www.ogre3d.org/forums/viewtopic.php?p=261338&sid=ce193664e1d3d7c4af509e6f4e2718c6 that this is slved activating th option "include animations in bounding box", ofusion CE has this option somewhere?..... heeelp!!
i have a vertex motion animation of a rope. But from some point of view the model is not rendered when I rotate the camera or when i move closer or farther at some points the model is not drawn it becomes totally invisible. If I move camera too away from the model it is rendered properly through all the animation time. what i have discovered, is that this happens becouse the bounding box doesn't get updated in position and size... and depending the position and orientation of the camera it disappears, like if it culled, i found a post sayinghttp://www.ogre3d.org/forums/viewtopic.php?p=261338&sid=ce193664e1d3d7c4af509e6f4e2718c6 that this is slved activating th option "include animations in bounding box", ofusion CE has this option somewhere?..... heeelp!!