randyMarsh
12-09-2009 17:37:28
Hi Everyone,
I am currently working on a final year of university game project. I am using 3dsmax 8 along with ofusion to export my models. Once loaded into my ogre application, I have strange scalling issues. I understand that the dimensions (In max, an objects x,y,z value in units) are different to each other but visual in max my models are all in perfect proportions to one another. Does this me plain scaling does not affect the dimension values? if so why not?
Now, if anyone could please
explain how to normalize them all, explain how max's unit setup relates to ogre, the best unit setup I should use and possible to fix my scalling issues. Also, I read up on XFrom and Reset but not 100% sure how this will effect my meshes to export.
Any help, will honestly be greatly appretiated.
Thanks
I am currently working on a final year of university game project. I am using 3dsmax 8 along with ofusion to export my models. Once loaded into my ogre application, I have strange scalling issues. I understand that the dimensions (In max, an objects x,y,z value in units) are different to each other but visual in max my models are all in perfect proportions to one another. Does this me plain scaling does not affect the dimension values? if so why not?
Now, if anyone could please
Any help, will honestly be greatly appretiated.
Thanks