compvis
27-11-2009 06:56:46
hi,
I have a missile without animation. To add particle to missile, i use the function: attachObjectToBone
but i don't know how to export my model with bone from 3ds max.
How to create bone for model and export it use oFusion ?
this is a missile model with a bone created inside, pls help export...
http://rapidshare.com/files/312848787/Harpoon.rar
Thanks
I have a missile without animation. To add particle to missile, i use the function: attachObjectToBone
but i don't know how to export my model with bone from 3ds max.
How to create bone for model and export it use oFusion ?
this is a missile model with a bone created inside, pls help export...
http://rapidshare.com/files/312848787/Harpoon.rar
Thanks