Some issue with exported model

Joyce123

23-12-2009 09:13:48

Hi everyone,

I am using 3Dmax 9, lastweek I tried to export a model by using Ofusion. Here what it was in Ofusion viewport, looks well right? :


then I exported model, here what i did with export dialog.


but in Ogre, it looks weird. Can anyone explain for me why?



I removed the terrain, although I had set setAmbienLight full of light but I couldn't see this model until I added some light into Scene in Ogre, and here is result



But with Ogre models such as robot or ninjia I don't need to add light source and It looks well.

Could anyone explain me ?
Thanks very much.

Major

04-01-2010 04:11:32

In your Ofusion material for that Object, check that the ambient colour of your Pass is set to White.

Or, try setting Lighting to Unticked in your pass.