Munki
08-02-2010 10:10:13
Our company uses ofusion and have paid for 8+ licences, but now we can't get any replies via e-mail.
Also all the contact data has been removed from the website aside from the sales email address...
Has "Ace Studios" collapsed?
imtrobin
12-02-2010 06:13:32
I emailed Lioric two weeks ago, took a little time but he still around.
stickymango
12-02-2010 11:13:32
We've just received a reply also, it appears they been moving offices and their servers had been taken offline, apprarantly they're back up and running again but probably back logged a fair bit!
robotogre
15-02-2010 09:58:09
Looking at the pro support page there hasn't been an update to Ofusion pro since late November. I've since moved most of my development to Unity. Bit disappointing to see Ofusion development seem to decline this way. I still use Ogre occasionally and ofusion is my first choice despite OgreMax being cheaper.
Looks like Ofusion Pro is still being developed. just Got an update:
oFusion Pro 1.9.81
Added support for shaderFX 3.5
Added automatic scene updater for scenes saved with previous versions where the "error loading paramblock 2" message was displayed when loading them
In the oFusion menu the option "Update Prev Scenes" is available, using this tool you can select what scenes you need to be updated and press the "update scenes" button
After the scenes are processed they can be loaded normally in the current version
Added support to automatically create and add shaders to the User Shader Library when you upgrade DirectX materials to oFusion Materials
All of the automatically upgraded shaders will be available to be used manually from the oFusion Pass Material as needed and scenes saved after the DirectX material was upgraded to oFusion Material will be correctly loaded and displayed
Added support for producing .osm scenes without the scene manager information (without the scene info, just characters, objects, lights, cameras, helpers, or any other scene object)
A new option named "Scene Props" has been added to the export dialog, when this option is enabled all the scene information (as scene manager, sky, shadows,fog properties) will be produced in the osm scene file, if this option is disabled then this information will not produced in the scene file (as when exporting character or entities scenes only)
robotogre
14-04-2010 08:45:03
Evak, thank you very much for replying in this thread. ( My research also shows you as a longtime oFusion advocate. )
Perhaps I am stupid, but I still can not find a way to purchase oFusion Pro, let alone find a listed price on the oFusion web site. The "News" sidebar on their homepage still displays 2007 as the latest update.
Thank you for posting the update that you received. How would one receive such an update? Is there a mailing list that I might subscribe to?
Perhaps the oFusion developers have acquired too many paying clients, and can no longer take on new paying customers.
If so, I congratulate them.
However, if they are no longer in the business of offering their product, I would like to know, so that I can concentrate my efforts into OgreMax.
If this forum thread is the wrong place to talk about this, then I sincerely apologize.
If there is a better venue to inquire, will someone please tell me what it is?
Evak: I am intrigued by your decision to move to Unity. This forum thread is of course not the place to discuss this, yet I would very much like to hear your opinions. If there is a forum thread, IRC channel, blog, email address, mailing list, or Usenet group where you discuss this, please let me know.
imtrobin
14-04-2010 15:38:09