josericardo_jr
23-05-2006 17:11:34
Hi people,
I have this problem: I got a model from Half Life 2 (MDL) and decompile this model to smd, using milkshape. After that, I've imported it in 3ds max and exported using oFusion. The problem is that oFusion didn't generate a mesh but a lot of them. I think it generate a mesh to the hand, other to the head and so on. Is there a way to generate only one mesh that represents my character?
Thanks a lot.
Ricardo
I have this problem: I got a model from Half Life 2 (MDL) and decompile this model to smd, using milkshape. After that, I've imported it in 3ds max and exported using oFusion. The problem is that oFusion didn't generate a mesh but a lot of them. I think it generate a mesh to the hand, other to the head and so on. Is there a way to generate only one mesh that represents my character?
Thanks a lot.
Ricardo