mesh selections to multiple ogre submeshes/subentities

a__et_

22-06-2006 12:37:38

Hi,

I currently have one mesh in 3D Studio and want to select certain parts of the mesh, somehow seperate them from the whole and create multiple submeshes. This should be exported to a single ogre mesh file at which I can access these submeshes in ogre via the ->getSubEntity()/getSubMesh() structures.

Does anyone know how to achieve this (from one mesh to multiple submeshes)?

thanks alot :)

Lioric

23-06-2006 00:36:00

You can separate submeshes if they have different material IDs (and different materials)

A different approach might be to attach all of your separated object parts to a single parent node/helper (or to the base object in CE version), so they will be part of the same hierarchy and you can still access the seprated parts

a__et_

25-06-2006 21:54:25

You can separate submeshes if they have different material IDs (and different materials) Thank you. :) In 3DMax or in oFusion? I've just began working with 3Dmax and the mesh is created by another plugin. It's one mesh but with different IDs and materials for every separate part.