cycheng
26-06-2006 07:12:43
Hi,
i have a scene and some characters ( my team use maya ) ,
i hope i could use them and oFusion to edit the game world.
i thought if i could import .mesh to 3ds max, then i could use
oFusion do the next work.
my idea is, if i could import .mesh to 3ds max, then no matter
what 3d modeling tool i use ( maya, ... etc ), i could first export
them to .mesh, and then import them to 3ds max, and edit them
to construct game world by oFusion and export them to .OSM
is my idea right ?
is it practicable ?
thanks a lot
i have a scene and some characters ( my team use maya ) ,
i hope i could use them and oFusion to edit the game world.
i thought if i could import .mesh to 3ds max, then i could use
oFusion do the next work.
my idea is, if i could import .mesh to 3ds max, then no matter
what 3d modeling tool i use ( maya, ... etc ), i could first export
them to .mesh, and then import them to 3ds max, and edit them
to construct game world by oFusion and export them to .OSM
is my idea right ?
is it practicable ?
thanks a lot