maxwave
26-06-2006 23:03:38
If i create in MAx paernt and child objects, it's position in viewport is ok, but when I export scene, the child position is wrong - don't rotate relative parent and don't locate relative parent. The parent name exproted is not valid (without "_entity"), but when I fix this problem (fix code in OSM scene loader)? bug is not hide/ Rotation is not work.