Child linked object export is not valid

maxwave

26-06-2006 23:03:38

If i create in MAx paernt and child objects, it's position in viewport is ok, but when I export scene, the child position is wrong - don't rotate relative parent and don't locate relative parent. The parent name exproted is not valid (without "_entity"), but when I fix this problem (fix code in OSM scene loader)? bug is not hide/ Rotation is not work.

Lioric

27-06-2006 02:52:03

It should not create entities wit the "_entity" name added, this was removed in previous versions

Are you using the latest version available on the downloads page of the main site?

If you provide a test scene where this can be reproduced i will take a look at it

maxwave

27-06-2006 19:39:53

Thank you for reply. But how to check the version of oFusion?