oFusion doesn't render the volume light made in 3d MAX

vital_render

01-08-2006 21:29:02

oFusion doesn't render the volume light made in 3d MAX, could you please advice me, what settings should be changed to make the volume light appear. Or what else should be made?

Thanks.

Lioric

02-08-2006 01:22:00

Volume light in max is an offline renderer effect, to create a this effect in interactive applications you need to do it with shaders or billboards, particles or a geometry with the shape of the volume light and a material that creates the effect of haze or dust

vital_render

02-08-2006 13:04:07

Where can I get these shaders. And could you please make an example, for me to understand better, how the things should be made.