3dstudio 8 error when follow ofusion tutorial 1

speedwago

06-08-2006 17:41:27

hi
my 3dstudio max 8 crashes when done aparticular step in "norma mapping with gpu sharders" tutorial on the ofusion web site. In particular ita crashes when i click on the auto parameter checkbox of ambienOneTexture vertex shaders.

i've already try with all 3dstudio driver configuration and update with my last video driver (i have a 6600 gefroce).
Ogre logo says strange thing about an "animation" that culd not be find but my scene has no animation:

18:10:08: Creating resource group General
18:10:08: Creating resource group Internal
18:10:08: Creating resource group Autodetect
18:10:08: Registering ResourceManager for type Material
18:10:08: Registering ResourceManager for type Mesh
18:10:08: Registering ResourceManager for type Skeleton
18:10:08: MovableObjectFactory for type 'ParticleSystem' registered.
18:10:08: Loading library OgrePlatform.dll
18:10:08: OverlayElementFactory for type Panel registered.
18:10:08: OverlayElementFactory for type BorderPanel registered.
18:10:08: OverlayElementFactory for type TextArea registered.
18:10:08: Registering ResourceManager for type Font
18:10:08: ArchiveFactory for archive type FileSystem registered.
18:10:08: ArchiveFactory for archive type Zip registered.
18:10:08: DevIL version: Developer's Image Library (DevIL) 1.6.7 Nov 9 2005
18:10:08: DevIL image formats: bmp dib cut dcx dds gif hdr ico cur jpg jpe jpeg lif mdl mng jng pcx pic pix png pbm pgm pnm ppm psd pdd psp pxr sgi bw rgb rgba tga vda icb vst tif tiff wal xpm raw
18:10:08: Registering ResourceManager for type HighLevelGpuProgram
18:10:08: Registering ResourceManager for type Compositor
18:10:08: MovableObjectFactory for type 'Entity' registered.
18:10:08: MovableObjectFactory for type 'Light' registered.
18:10:08: MovableObjectFactory for type 'BillboardSet' registered.
18:10:08: MovableObjectFactory for type 'ManualObject' registered.
18:10:08: MovableObjectFactory for type 'BillboardChain' registered.
18:10:08: MovableObjectFactory for type 'RibbonTrail' registered.
18:10:08: Loading library .\oFusion\RenderSystem_GL
18:10:08: OpenGL Rendering Subsystem created.
18:10:09: Loading library .\oFusion\RenderSystem_Direct3D9
18:10:09: D3D9 : Direct3D9 Rendering Subsystem created.
18:10:09: D3D9: Driver Detection Starts
18:10:09: D3D9: Driver Detection Ends
18:10:09: Loading library .\oFusion\Plugin_CgProgramManager
18:10:09: *-*-* OGRE Initialising
18:10:09: *-*-* Version 1.2.1 (Dagon)
18:10:09: Creating resource group Bootstrap
18:10:09: Added resource location '.\oFusion\Media\OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
18:10:09: Added resource location './oFusion/Media' of type 'FileSystem' to resource group 'General'
18:10:09: Added resource location './oFusion/Media/textures' of type 'FileSystem' to resource group 'General'
18:10:09: Added resource location './maps' of type 'FileSystem' to resource group 'General'
18:10:09: Added resource location './oFusion/Media/shaders' of type 'FileSystem' to resource group 'General'
18:10:09: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
18:10:09: D3D9 : RenderSystem Option: Anti aliasing = None
18:10:09: D3D9 : RenderSystem Option: Floating-point mode = Fastest
18:10:09: D3D9 : RenderSystem Option: Full Screen = Yes
18:10:09: D3D9 : RenderSystem Option: Rendering Device = NVIDIA GeForce 6600
18:10:09: D3D9 : RenderSystem Option: VSync = No
18:10:09: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
18:10:10: D3D9 : Subsystem Initialising
18:10:10: ***************************************
18:10:10: *** D3D9 : Subsystem Initialised OK ***
18:10:10: ***************************************
18:10:10: ResourceBackgroundQueue - threading disabled
18:10:10: D3D9RenderSystem::createRenderWindow "OgreView", 100x100 windowed miscParams: externalWindowHandle=1510608
18:10:10: D3D9 : Created D3D9 Rendering Window 'OgreView' : 722x414, 32bpp
18:10:10: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
18:10:10: Registering ResourceManager for type Texture
18:10:10: Registering ResourceManager for type GpuProgram
18:10:10: RenderSystem capabilities
18:10:10: -------------------------
18:10:10: * Hardware generation of mipmaps: yes
18:10:10: * Texture blending: yes
18:10:10: * Anisotropic texture filtering: yes
18:10:10: * Dot product texture operation: yes
18:10:10: * Cube mapping: yes
18:10:10: * Hardware stencil buffer: yes
18:10:10: - Stencil depth: 8
18:10:10: - Two sided stencil support: yes
18:10:10: - Wrap stencil values: yes
18:10:10: * Hardware vertex / index buffers: yes
18:10:10: * Vertex programs: yes
18:10:10: - Max vertex program version: vs_3_0
18:10:10: * Fragment programs: yes
18:10:10: - Max fragment program version: ps_3_0
18:10:10: * Texture Compression: yes
18:10:10: - DXT: yes
18:10:10: - VTC: no
18:10:10: * Scissor Rectangle: yes
18:10:10: * Hardware Occlusion Query: yes
18:10:10: * User clip planes: yes
18:10:10: * VET_UBYTE4 vertex element type: yes
18:10:10: * Infinite far plane projection: yes
18:10:10: * Hardware render-to-texture: yes
18:10:10: * Floating point textures: yes
18:10:10: * Non-power-of-two textures: yes
18:10:10: * Volume textures: yes
18:10:10: * Multiple Render Targets: 4
18:10:10: * Point Sprites: yes
18:10:10: * Extended point parameters: yes
18:10:10: * Max Point Size: 8192
18:10:10: Particle Renderer Type 'billboard' registered
18:10:10: Creating resource group exporterMeshGroup
18:10:10: Creating resource group exporterSkelGroup
18:10:10: Creating resource group exporterMaterialGroup
18:10:10: Parsing scripts for resource group Autodetect
18:10:10: Finished parsing scripts for resource group Autodetect
18:10:10: Parsing scripts for resource group Bootstrap
18:10:10: Parsing script OgreCore.material
18:10:10: Parsing script OgreProfiler.material
18:10:10: Parsing script Ogre.fontdef
18:10:10: Finished parsing scripts for resource group Bootstrap
18:10:10: Parsing scripts for resource group General
18:10:10: Parsing script Corona_ps.program
18:10:10: Parsing script Corona_vs.program
18:10:10: Parsing script Examples.program
18:10:10: Parsing script Ocean_Sky_ps.program
18:10:10: Parsing script Ocean_Sky_vs.program
18:10:10: Parsing script Ocean_Water_ps.program
18:10:10: Parsing script Ocean_Water_vs.program
18:10:10: Parsing script SpecularBump.program
18:10:10: Parsing script Example.material
18:10:10: Finished parsing scripts for resource group General
18:10:10: Parsing scripts for resource group Internal
18:10:10: Finished parsing scripts for resource group Internal
18:10:10: Parsing scripts for resource group exporterMaterialGroup
18:10:10: Finished parsing scripts for resource group exporterMaterialGroup
18:10:10: Parsing scripts for resource group exporterMeshGroup
18:10:10: Finished parsing scripts for resource group exporterMeshGroup
18:10:10: Parsing scripts for resource group exporterSkelGroup
18:10:10: Finished parsing scripts for resource group exporterSkelGroup
18:10:10: Creating viewport on target 'OgreView', rendering from camera 'Camera_1', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
18:10:10: Viewport for camera 'Camera_1', actual dimensions L: 0 T: 0 W: 722 H: 414
18:10:10: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8B8G8R8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
18:10:10: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
18:10:10: Font TrebuchetMSBoldusing texture size 512x512
18:10:10: Info: Freetype returned null for character 160 in font TrebuchetMSBold
18:10:10: Texture: TrebuchetMSBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
18:10:10: WARNING: Mesh instance '__OVIEWPORT_Box01_mesh' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded.
18:10:10: An exception has been thrown!

-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: SceneManager::getSceneNode
Description: SceneNode '__OVIEWPORT_Box01_node' not found..
File: ..\src\OgreSceneManager.cpp
Line: 739
Stack unwinding: <<beginning of stack>>
18:10:10: An exception has been thrown!

-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: SceneManager::getAnimation
Description: Cannot find animation with name _OVP_ANIM___OVIEWPORT_Box01_node.
File: ..\src\OgreSceneManager.cpp
Line: 2706
Stack unwinding: <<beginning of stack>>
18:10:10: An exception has been thrown!

-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: SceneManager::getSceneNode
Description: SceneNode '_OVP_LIGHT_NODE_Omni01' not found..
File: ..\src\OgreSceneManager.cpp
Line: 739
Stack unwinding: <<beginning of stack>>
18:10:10: Mesh: Loading axes.mesh.
18:10:10: Texture: axes.png: Loading 1 faces(PF_B8G8R8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
18:10:10: An exception has been thrown!

-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: SceneManager::getAnimation
Description: Cannot find animation with name _OVP_ANIM__OVP_LIGHT_NODE_Omni01.
File: ..\src\OgreSceneManager.cpp
Line: 2706
Stack unwinding: <<beginning of stack>>
18:10:10: Texture: ogretext.png: Loading 1 faces(PF_A8B8G8R8,254x128x1) with 7 generated mipmaps from Image. Internal format is PF_A8R8G8B8,254x128x1.

Lioric

06-08-2006 18:26:20

Did you tested this using the OpenGL render system for the preview viewport?

speedwago

07-08-2006 01:01:22

yes, I tryied with both direct3d and opengl viewports but the same exception was thrown...