HagNasty
29-08-2006 20:08:46
Currently I am having a problem with an export of a model I am doing for a game. Her name is Eve and she is a breakdancer. There are 3 placeholder animations on her. When I export her, the same way I do other models, I get errors. These errors prevent the .mesh and .skelleton files from being built.
Any help you can provide would be great.
Thank you in advance.
HagNasty
My Export file is also included. It reads as follows:
21:07:51: Creating resource group General
21:07:51: Creating resource group Internal
21:07:51: Creating resource group Autodetect
21:07:51: Registering ResourceManager for type Mesh
21:07:51: Registering ResourceManager for type Skeleton
21:07:51: Registering ResourceManager for type Material
21:07:51: An exception has been thrown!
-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: Skeleton::getBone
Description: Bone named 'Bip01' not found..
File: ..\src\OgreSkeleton.cpp
Line: 485
Stack unwinding: <<beginning of stack>>
21:07:51: Skeleton: Loading Eve_mesh.skeleton
21:07:51: An exception has been thrown!
-----------------------------------
Details:
-----------------------------------
Error #: 8
Function: ResourceGroupManager::openResource
Description: Cannot locate resource Eve_mesh.skeleton in resource group General or any other group..
File: ..\src\OgreResourceGroupManager.cpp
Line: 583
Stack unwinding: <<beginning of stack>>
21:07:51: Unable to load skeleton Eve_mesh.skeleton for Mesh Eve_mesh. This Mesh will not be animated. You can ignore this message if you are using an offline tool.
21:07:51: Material 10_-_Default was requested with isManual=true, but this is not applicable for materials; the flag has been reset to false
21:07:51: MaterialSerializer : writing material 10_-_Default to queue.
21:07:51: MaterialSerializer : parsing texture layer.
21:07:51: MaterialSerializer : done.
21:07:53: An exception has been thrown!
-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: Animation::getNodeTrack
Description: Cannot find node track with the specified handle.
File: ..\src\OgreAnimation.cpp
Line: 98
Stack unwinding: <<beginning of stack>>
21:07:53: MaterialSerializer : writing material(s) to material script : Eve.material
21:07:53: MaterialSerializer : done.
21:07:53: Unregistering ResourceManager for type Mesh
21:07:53: Unregistering ResourceManager for type Skeleton
21:07:53: Unregistering ResourceManager for type Material
Any help you can provide would be great.
Thank you in advance.
HagNasty
My Export file is also included. It reads as follows:
21:07:51: Creating resource group General
21:07:51: Creating resource group Internal
21:07:51: Creating resource group Autodetect
21:07:51: Registering ResourceManager for type Mesh
21:07:51: Registering ResourceManager for type Skeleton
21:07:51: Registering ResourceManager for type Material
21:07:51: An exception has been thrown!
-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: Skeleton::getBone
Description: Bone named 'Bip01' not found..
File: ..\src\OgreSkeleton.cpp
Line: 485
Stack unwinding: <<beginning of stack>>
21:07:51: Skeleton: Loading Eve_mesh.skeleton
21:07:51: An exception has been thrown!
-----------------------------------
Details:
-----------------------------------
Error #: 8
Function: ResourceGroupManager::openResource
Description: Cannot locate resource Eve_mesh.skeleton in resource group General or any other group..
File: ..\src\OgreResourceGroupManager.cpp
Line: 583
Stack unwinding: <<beginning of stack>>
21:07:51: Unable to load skeleton Eve_mesh.skeleton for Mesh Eve_mesh. This Mesh will not be animated. You can ignore this message if you are using an offline tool.
21:07:51: Material 10_-_Default was requested with isManual=true, but this is not applicable for materials; the flag has been reset to false
21:07:51: MaterialSerializer : writing material 10_-_Default to queue.
21:07:51: MaterialSerializer : parsing texture layer.
21:07:51: MaterialSerializer : done.
21:07:53: An exception has been thrown!
-----------------------------------
Details:
-----------------------------------
Error #: 7
Function: Animation::getNodeTrack
Description: Cannot find node track with the specified handle.
File: ..\src\OgreAnimation.cpp
Line: 98
Stack unwinding: <<beginning of stack>>
21:07:53: MaterialSerializer : writing material(s) to material script : Eve.material
21:07:53: MaterialSerializer : done.
21:07:53: Unregistering ResourceManager for type Mesh
21:07:53: Unregistering ResourceManager for type Skeleton
21:07:53: Unregistering ResourceManager for type Material