yuriythebest
30-08-2006 15:38:56
Right- I've experimented for a while, and looked through posts on this topic but didn't find my answer- I'm a beginner. I have a diffuse map and opacity texture. what are the color blend/alpha blend settings to make it look like it would as a default 3ds max opacity texture?
syros
23-11-2006 18:17:42
hi there,
I had this Problem, after using PNG format (textures with transparency) I found that it's not good for good edge result, so I triyed PSD wich was transparent it self and it suite me fine, give it a try
Lioric
23-11-2006 21:01:53
In the pass material enable alpha blend:
Src: Source Alpha
Dst: Inv Source Alpha