Update for ofusion Tutorial wanted

guk_guk41

05-09-2006 17:21:14

Please update the ofusion tutorial since I'm pretty confused try to follow the tutorial using the newest version of ofusion. Especially with the first tutorial which blend menu for ofusion pass has been changed pretty much since I'm newbie with Ogre3D and ofusion :)

ahmadi

05-09-2006 20:00:23

Also video tutorial link dont work correctly on putfile.com, i think oFusion must find a better internet space for tutorials! :shock:
because i really need some video tutorial files from oFusion. :)

Lioric

05-09-2006 22:29:13

Added to the list

yuriythebest

11-09-2006 07:41:14

Is the tutorial updated yet? What is the new setting for blend:add , blend:modulate, blend:replace - cause there is now Src Blend and Dst blend with different parameters. thanks.

Lioric

11-09-2006 23:43:45

Its not updated, hope to find some free time soon to update it

For the Pass blend modes

Add
Src: One
Dst: One

Modulate
Src: Dest color
Dst: Zero

For the TextureUnit blend mode

Replace: Source 1

yuriythebest

12-09-2006 14:36:06

I've done the tutorial like 5 times, still, when I'm at this stage:



I get this - to the right the same material on a cube:



I did all the steps, but I'm confused one one thing:





Modulate
Src: Dest color
Dst: Zero



where should I input those settings? In the tutorial there is nothing regarding Modulation.

Lioric

13-09-2006 01:32:37

Replace the "Example_BumpMapping.cg" file of the oFusion/Media/shaders with this file:

Example Bump Mapping Shader update

yuriythebest

13-09-2006 18:19:45

hurrah! It works! :D thanks!

Pendulum

15-09-2006 17:33:41

(UPDATE: Never mind, I figured this out. I had simply forgotten to hit "evaluate" when I upgraded to an Ogre material. The only difference between the tut and the new material is that the new material has "Add" listed under "Color Blend: Mode" rather than under "Blend". Feel free to delete the original message, below)

Lioric,

Thanks for the blend modes, they really helped me through tut #1.

I'm having a similar problem in tutorial 2 now. I get to the point where it says,

"Use this settings:

Blend Mode: add
Env Map: spherical"

The screen shot shows a "blend" drop-down with "add" next to it. Based on what you say above, I looked for a place where I could enter Src: One and Dst: One, but didn't find one.

I do see a Color Blend: Mode, which I can set to add. However, when I do this, it turns to white.

By default Color Blend: Mode is set to modulate, which *almost* looks right, but it doesn't let the underlying car paint texture show through.

Beneath Color Blend: Mode there's "Src" and "Dest" slots, but they don't have "One" as a choice.

How do I set up this material so that it matches the one in tutorial 2?

Thanks in advance.