how to use ofusion and collision with camera?

arash

15-09-2006 22:43:09

how to use ofusion and collision with camera without physic engine?
please help..... :?: :?

Lioric

17-09-2006 16:21:12

It really depends on what you need, a simple method is to walk the scene tree testing AABB's and do a triangle-sphere process on objects where the AABB's could be intersecting, then positionate the camera based on the triangle-sphere test

If what you need is a ready solution, then use an existing lib for this, in the Wiki there are good information that might provide you with some options