Ofusion web page down - whats up?

palrb

25-09-2006 10:05:48

hello, I'm unable to access

http://www.ofusiontechnologies.com/

Not very promising...
Is there an alternative?


Also, I'm considering ofusion for max exports to Ogre, - I need good support for morph targets and skeletal animation. Has anyone thried the morph exporter into Ogre with success/ease?

- Thanks for the help :)

Lioric

25-09-2006 16:45:04

The link is working here

Morph targets can be exported easily, all you need is to add the morph modifier, and select the morph targets (up to 100 channels) then animate using keyframes (for the time being this is a Pro version feature only, contact us if you need more information)

All skeletal animations are supported, including biped, physique, skin modifier, CAT, max bones

palrb

26-09-2006 07:52:33

Ok, i had to use an alternative route outside our office, think its just a local firewall thing.

We'd like to try out the Pro version, is there a time-limited trial version availible? - I only found the CE version on the web page. We are currently trying out Ogre as we are considering to switch from a commercial engine, thus, we have to know in advance that key elements such as morph targets are working properly.
Thanks a lot, I can't wait to try out Ogre with Ofusion :)




The link is working here

Morph targets can be exported easily, all you need is to add the morph modifier, and select the morph targets (up to 100 channels) then animate using keyframes (for the time being this is a Pro version feature only, contact us if you need more information)

All skeletal animations are supported, including biped, physique, skin modifier, CAT, max bones

blackhound70

26-09-2006 22:50:53



Has anyone thried the morph exporter into Ogre with success/ease?



oFusion is a great too to use with ogre.