Bone problem

josericardo_jr

25-09-2006 16:12:44

Hi people,

I get a half life model and, for collision, created 2 collision for each arm. So, I applied a skin modifier and selected an arm bone in this modifier. But when I try to export, I get an error somethink like it could't a list skin for this mesh. Someone know what I'm doing wrong? When I animate this model, the box works well but I could't export this.

Thanks a lot.

Ricardo

Lioric

25-09-2006 16:46:56

What is the exact message?

To what are you adding the skin modifier to?

josericardo_jr

25-09-2006 16:52:34

Hi Lioric,

The exact message I can pos to you later because I'm not at home. The message is like oFusion cannot build the animation for this box.

I'm adding the skin modifier to my collision box. If I remove the skin modifier, my collision box is exported normally, but don't follow my character's arm.

Thanks.

Ricardo