just downloaded the current version

whimsica

05-10-2006 00:26:01

I cannot though successfuly convert a 3d city which is 100K polygons.
Or at least I cannot view it in the ogre mesh viewer.

Which one has the problem? How can I tell the difference?

Do I need that hotfix?
Thanks

Joe

whimsica

05-10-2006 07:25:31

I also cannot view the file in the view window inside max.
It appears blank.

what's the problem? not enough memory?

joe

whimsica

05-10-2006 10:07:05

Buffer Vertex size does not agree with declaration.
line 591
ogre mesh serializerimpl.

What does this mean.
This is why I can't see my model that I output from ofusion.

This error is from the ceugui ogre mesh viewer

Lioric

05-10-2006 16:20:01

You will need to provide more detail about your issue

Test by updating each of the scene objects in the preview viewport (select a single object and click on the "Update Sel" button or menu entry)

When you find what objects are not updated or displayed, send me the file (or post it) and i will take a look at it

Lioric

05-10-2006 22:13:14

The scene objects are correctly exported and updated in the preview viewport

The issue is the excessive scale you are using, not even max is handling it right

After the scene was scaled to a reasonable size (it was scaled to 0.001) it is correctly displayed

click for the bigger size image



You will need to Reset the XForm (and flip any inverted polygons) of the objects after you scale them for the lighting to be correct