How to batch fliping any inverted polygons after Reset XForm

LuRenJia

22-10-2006 17:23:40

There are more than 1k objects in a max scene file, the normals of some objects have inverted after reset xform and else not, how to batch fliping the inverted polygons? use max script?

Thanks in advance!

Lioric

23-10-2006 16:22:18

Yes, you can use maxscript to make a simple script to add the flip polygons modifier (and collapse the stack if needed)

See this tutorial for some example scripts:

http://www.ofusiontechnologies.com/support/1299/support_1299_00.html

LuRenJia

26-10-2006 09:56:52

thank you very much! :D