yuriythebest
28-10-2006 16:35:16
I've created a texture using a jpeg of a kind of energy/space bullet- in short a white square with circular faloff. It looks exactly as I want in oFusion preview but when I load that object into ogre it crashes when loading the texture- no errors even in debug.
last lines in log are:
all my settings:
last lines in log are:
18:11:37: Mesh: Loading pea.mesh.
18:11:37: Texture: pea.jpg: Loading 1 faces(PF_B8G8R8,128x128x1) with 7 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
all my settings: