about MaxScript Exporter ( OGRE Toolbar )

papus

01-11-2006 12:34:17

Hi,

I would like to test and maybe ( if my company likes it ) use the ogre engine for some presentation or maybe even as a game's engine.
I wrote lots of maxscript earlier and i saw that the maxscript exporter for ogre is written poorly ( no offense please ).
I am willing to rewrite or just correct it, but only if it will be included in ogre, otherwise i wouldn't waste my time for correcting it for myself.

Thanks,
paPus

Paulov

01-11-2006 12:46:08

Hi

I am willing to rewrite or just correct it, but only if it will be included in ogre, otherwise i wouldn't waste my time for correcting it for myself.

well, I understand by reading this that you want to take the time to improve it if everyone has acces to it. well, in the ogre“s main page there is a download section where it could go.

http://www.ogre3d.org/index.php?option= ... tcat&cat=5

Anyway if you wat it to be included in ogre you should post in "general questions" in the MAIN forum. Or send a private message son Sinbad who is on of the masters round here...

bye bye.

papus

01-11-2006 12:53:39

Thank you for the fast reply.
you want to take the time to improve it if everyone has access to it - yeah, something like that :)
But what i was really interested in was, if that maxscript thing is deprecated or not and will oFusion replace it (export from max and stuff), because it wouldn't be wise to make the same thing twice :/

paPus

If there would be a need to rewrite, i will try to have time to do it
It depends on my boss, if he accepts this engine
If he doesn't i will have to work on another exporter ;)

Lioric

01-11-2006 15:31:09

Use the main Ogre forum as this is not related to oFusion

papus

01-11-2006 17:49:47

But what i was really interested in was, if that maxscript thing is deprecated or not and will oFusion replace it (export from max and stuff), because it wouldn't be wise to make the same thing twice :/ - dear Lioric, why don't you read what i wrote there?


EDIT:
There are already improved 3ds exporters in development in the CVS head - there's one already in there (proper plugin, not maxscript) and another one potentially on the way which is even more ambitious from another company. One or other should hopefully replace the rather flaky maxscript version (which was a contribution) before the end of the year. - ok, moderator may lock this, thank you