Animation export

iversons

10-11-2006 16:58:06

When i deal with various animation sequences in 3DMax, i make each animation state seperately with different files
For example, walk.max, idle.max....

but I have to combine all animation state into one single track in order to use oFusion to export them?

Thanks :)

Lioric

11-11-2006 02:46:34

In Pro version you can export the skeleton to a .skeleton file and each animation as external .anim file, the loader will handle them correctly

In CE version yes, you need to put all animations in the same scene, or convert the files to xml and edit manually to add the animations from other files

iversons

11-11-2006 04:54:33

how much did i need to pay for the PRO version?


I cannot find details in oFusion website