peas

yuriythebest

12-11-2006 15:17:44

I've made a 'space bullet' or 'pea' for my asteroids game spoof, it's basically a smal planar surface consisting of a single polygon that has a circular falloff into transparancy. The white 'pea' looks correctly, but when I used a duplicate of that material on the same texture only green (for ufo's) the result is a non-fallofy falloff- just a circle, like so:




the archive with the 2 png maps and max file is here:

http://rapidshare.com/files/3056545/peas.rar.html

yuriythebest

14-11-2006 10:55:01

any advice?

Lioric

14-11-2006 15:01:09

I will review this asap

yuriythebest

16-11-2006 19:40:45

my bad- my definition of the problem was incorrect. Turns out that as in addition to the problem I pointed out above, in ogre there is no transparancy for my white pea-didn't test the green one, while in ofusion there is transparancy. Not so much "what you see is what you get". hehehe.