Multi/Sub-object material - how to export to Ogre

Windfall

15-11-2006 18:42:33

Hello,
could someone explain me please how to convert multi/sub-object material from 3d max to Ogre ? Namely I have a tree that consists of a trunk and leaves, I have two textures for them and as a multi/sub-object material they look ok, but when I'm trying to convert it to the oFusion material via Evaluate method I'm getting only first material for leaves - one material, one technique, one pass and one texture unit :(

Many thanks
Bartek

Lioric

15-11-2006 18:47:18

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See the 'Upgrading Multi/Sub-Object Materials' page in the 'Working with Materials' chapter of the User's Guide