kneeride
27-11-2006 03:20:51
Hi Guy's,
I'm wondering whether you could offer some advice on terrain.
I'm not sure whether to use (or whether I can use) oFusion to export terrain from 3DS.
Or to use PLSM and some editor to create/texture the meshes
oFusion
- Would be good because I won't require any extra tools (ie already using ofusion)
- However I'm not sure how the texturing will work/export. Ie multipass texturing, texture spatting
- However I'll be able to texture the entire scene. Including maybe lightmaps.
PLSM
- More native to ogre
- Terrain meshes are probably more optimised (performance wise) for ogre
- Texturing probably designed specifically for ogre
Any thoughts would help. Thanks
I'm wondering whether you could offer some advice on terrain.
I'm not sure whether to use (or whether I can use) oFusion to export terrain from 3DS.
Or to use PLSM and some editor to create/texture the meshes
oFusion
- Would be good because I won't require any extra tools (ie already using ofusion)
- However I'm not sure how the texturing will work/export. Ie multipass texturing, texture spatting
- However I'll be able to texture the entire scene. Including maybe lightmaps.
PLSM
- More native to ogre
- Terrain meshes are probably more optimised (performance wise) for ogre
- Texturing probably designed specifically for ogre
Any thoughts would help. Thanks