vertex animations...HELP!!

marc_antoine

05-01-2007 18:25:21

Hi forum i have a couple of questions..

vertex animations are supported by the oFusion Exporter ?

since i have a scene where a plane is vertex animated (is editble mesh and then each vertex is translated to modify its appearence along time)

i have seen some posts saying it is not supported and instead animate using bones, biped or morph.

i have done tests with a box try to deforming it using bones but i have not been succesfull in that, and if i try to animate each vertex of the box the box in the oFusion viewport remains static while in any max viewport the animation runs normally..

sooo anybody can show me the light here.. :cry:

Lioric

06-01-2007 19:01:18

Vertex animation is supported in Pro version only for the time being

marc_antoine

10-11-2009 03:44:39

the ofussion 1.86 CE now does the trick, thank you GOD!..
:)